Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 10 of 90 · Next page · Last page
(+1)

Unreliable charge mechanic in a game with reaction enemies... hard pass.

(1 edit)

It's worse, charge mechanics that dont work 75% of the time that requires you to download framerate limiters just to play against ridiculous reactionary enemies. Players shouldn't need to do all that for a SHORT GAME!

Edit: Not to mention the game breaking bug if you're moving casting a spell AND getting attacked at the same time, deleting your sprite altogether!

(+1)

Protip: if you're having trouble with shooting very slowly, just reduce your monitor's refresh rate down to 60 Hz

i cant download it

somebody pls send the apk or just another way to download it

how do we open the door because it's blocked

(+1)(-1)

great game

Promising, but not the best. Can't even fire my wand half the time and there's nothing that explains as to why.

(-1)

I may be late and you may already be aware, but you have to charge the wand to fire it. I've never personally had it fail to shoot that I can remember, just me releasing just a bit too early.

How long do you have to charge it for?

(-1)

1 to 2 seconds

(+1)

had the same issue. Turns out it has to do  something with the framerate. I used Rivatuner Statistics Server to limit it down to 60fps and that fixed all issues I had.

Hope this can get fixed though

I found a very good solution.
Just reduce your monitor's refresh rates from Windows settings and you'll be good to go!
It solved every problem I had with the game, and suddenly I was faster.

(+1)

no save function is infuriating

(+2)

Fun game, needs a save function

Does this work for android?

(+2)

PLEASE add a save function- bugs that require me to close the game/bugs that straight up crash it are everywhere, and it makes moving through the world so frustrating. add control of the camera- with 3 move speed buffs it becomes impossible to see where im going, making getting hit feel super unfair. and please make enemies drop their loot on hit- more often then not i simply do not care enough to sit through the entire animation after hitting E, it gets old after 5+ repeat playthroughs attempting to actually get anywhere. the sorcerer enemies are also frustrating- the tower gauntlet just spawns 4 of them and its super easy to stagger them so you can never actually shoot. this game is very frustrating.

Viewing most recent comments 1 to 10 of 90 · Next page · Last page